Skip to main content

ReelLIFE SCIENCE Video Competition

Year Awarded

2024

Amount

€60,000

  • Organisation:University of Galway
  • Audience:Primary Students
  • Format:Capacity Building
  • Location:carlow;cavan;clare;cork;donegal;dublin;galway;kerry;kildare;kilkenny;laois;leitrim;limerick;longford;louth;mayo;meath;monaghan;offaly;roscommon;sligo;tipperary;waterford;westmeath;wexford;wicklow
  • Topic:STEAM

Project Summary

ReelLIFE SCIENCE is a nationwide public engagement programme that encourages young people and the public to discover more about STEM (Science, Technology, Engineering, Mathematics) and its impact on individuals, society and the environment, while at the same time developing participants’ creativity, communication and digital skills.

Young people from primary schools, secondary schools and youth organisations are challenged to research a STEM topic and communicate it for the public via an engaging and educational three minute video. The best videos are awarded prizes of €1000 and are screened for the public at the Galway Science and Technology Festival, at other public events and online.

Based in University of Galway and launched in 2013, ReelLIFE SCIENCE has enabled more than 26,000 young people from all over Ireland and Northern Ireland to directly engage with STEM in a novel way. The videos produced have had a secondary audience of over 700,000 online and at public screenings, increasing the public’s knowledge and engagement with science and technology.

In 2025, ReelLIFE SCIENCE will continue to engage a growing number of students and teachers across Ireland in primary and secondary schools. Through an expanded partnership with Foróige, the programme will train and empower youth workers to drive STEM engagement in youth groups and youth development programmes around Ireland. In this way, ReelLIFE SCIENCE will increase participants’ science capital and develop the digital skills of young people from a wide range of backgrounds, making it more likely they will choose STEM subjects and pursue future STEM careers.